Page Text: Project Details
Typically I don’t post youtube videos with advertisements, but in this case, this is really the only way I can show our work on the show floor demo!
At 5:43, you can see one of my small player experience tweaks: to make sure players understood that they had to go to the elevator to advance the demo, I created a short cinematic of the elevator door opening.
For the WiiU port, I was asked to fix Unreal scripting bugs. One bug that was really cool to fix was an instance of bad collision causing the player to be stuck in the batcave after a game event. The only way to progress after this is to reload a check point. I fixed this with a bit of Unreal finesse, and right after I submitted the fix, Warner Brothers informed us that the bug would be marked “will not fix.” So, as a result, the only version of this game to not have this small bug is the WiiU version!
Developer: Human Head Studios, Warner Brothers Montreal
Release Date: 2013
Platforms: PS3, Xbox 360, Steam
Genre: Third Person Action/Adventure, Open World